Fixstars and Codeplay Team Up to Promote OpenCL Development in Japan

Software-acceleration and parallel processing leaders to deliver services supporting open, portable multi-processor programming framework.

 

Tokyo, Japan, March 5, 2012- Fixstars Corporation, the leading company in multi-core software solutions, and Codeplay Software Ltd., the expert in high-performance compilers and software optimization for graphics and multi-core processing, today announced a new business partnership to deliver Open Computing Language (OpenCL) software development and consulting services to Japanese firms and research laboratories.

OpenCL is a parallel computing framework for programming heterogeneous systems containing devices such as multi-core processors, Graphics Processing Units (GPUs), or Cell Broadband Engine (Cell/B.E™) processors. With its multi-dimensional computation domain, multi-kernel execution and standard language specification, OpenCL is attracting attention as an efficient and portable open technology for software development.

By partnering together, Fixstars and Codeplay will promote adoption of OpenCL among application developer communities as well as semiconductor designers. Using OpenCL-compatible software, middleware and compilers delivered through this partnership, customers will benefit from a high-performance, portable software foundation on which to create competitive new products.

“Fixstars has presence in the Japanese market, and great software expertise, that will help deliver our acceleration technologies to an even larger audience,” said Andrew Richards, CEO and founder of Codeplay. “OpenCL is set to become an extremely important framework enabling developers to achieve a significant performance edge in next-generation product designs.”

“OpenCL is a comprehensive, open framework for heterogeneous parallel processing, and is the result of deep cooperation between industry-leading companies in the OpenCL working group,” added Neil Trevett, vice president mobile content of NVIDIA and president of The Khronos Group, the industry consortium responsible for creating OpenCL and other open compute and graphics standards. “I am delighted to see Codeplay and Fixstars, who are both experienced working group members, combining their expertise to nurture the OpenCL developer community in Japan.”

“I am pleased to be partnering with a company of Codeplay’s standing to help Japan’s developers increase application performance and future-proof new designs using OpenCL.” said Satoshi Miki, CEO and founder of Fixstars. “As multi-core hardware continues to evolve quickly, challenging manufacturers to select a suitable hardware platform for the longer term, the portability of software will become increasingly important and valuable. Working together, I am sure that we will make OpenCL the chosen programming framework for Japanese companies seeking the best possible performance and flexibility.”


About Codeplay

Codeplay are global experts in advanced optimizing technologies, compilers and programmable graphics. The company has been providing acceleration solutions that optimize performance for graphics semiconductor designers and AAA game developers since 1999. In the semiconductor sector, Codeplay partners with leading chip manufacturers, such as AGEIA, Qualcomm and Movidius, helping them to exploit the full potential of their chipsets and accelerate time-to-market. Codeplay’s high performance C/C++ compiler technology enables GPU product managers to bring breakthrough new technologies to their graphics processors, significantly reducing development time, costs and risks. The company’s compiler testing technologies enable the rapid testing of new compilers and languages, such as OpenCL and shader languages. Codeplay’s expert compiler developers bring many years of experience to the toughest optimization and development projects. For more information, visit www.codeplay.com/.

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